import objectdraw.*; import java.awt.*; // Name: // Date: // Description: public class Ball extends ActiveObject { // Add the parameters that you need. public Ball() { // Add your code here. Make sure that the start method call is the last thing // in the constructor. start(); } // end Ball constructor public void run() { // Change the true condition to the condition that tests for the ball reaching // the bottom of the playing area. while (true) { // Add code to move the ball a small distance down here. pause(50); } // end while // Add the code that should be executed when you reach the bottom of the // playing area. } // end run } // end Ball class