import objectdraw.*; import java.awt.*; // Name: // Date: // Description: public class Box { // You need to add the parameters. public Box() { } // end Box constructor // Move the box to a random location at the bottom of the playing area. // Add parameters if necessary. public void moveBox() { } // end moveBox // Set the width of the box. // Add parameters if necessary. public void setSize() { } // end setSize // Return the x position of the left edge of the box // Replace the return statement with the correct code. // Add parameters if necessary. public double getLeft() { return 0.0; } // end getLeft // Return the x position of the right edge of the box // Replace the return statement with the correct code. // Add parameters if necessary. public double getRight() { return 0.9; } // end getRight } // end Box class