The Cirplosion Game requires a circle that follows the mouse pointer



  1. What happens if the above code used mouse.hide(); instead of Mouse.hide(); ?

  2. What happens if the above addEventListener() was typed as addeventlistner() by mistake?

  3. Can you guess how the above Flash application allows you to show or to hide the mouse pointer? Mouse.hide() is just one of the methods that the mouse knows how to do.

    Hints: Think MouseEvent.CLICK which is similar to Event.ENTER_FRAME. Do you suppose that the Flash stage can listen for MouseEvents? CLICK is one of them.

  4. Be aware of what the YELLOW ball looks like when you place it on the BLUE text at the top of the Flash stage and how that compares to what shows when you put it over the BLACK ActionScript 3.0 code on the lower half of the stage. What is up with that? Think about it. Is part of theBall hidden, or does theBall hide part of the BLUE or the BLACK text?