// Wednesday April 9th, 2008 addEventListener(MouseEvent.MOUSE_DOWN, grow); addEventListener(MouseEvent.MOUSE_UP, freeze); addEventListener(Event.ENTER_FRAME, expand); var md:Boolean = false; var expanded:Boolean = false; function grow(evt:MouseEvent) { md = true; } function freeze(evt:MouseEvent) { md = false; expanded = true; } function expand(evt:Event) { theBall.x = mouseX; theBall.y = mouseY; if (md == true && !expanded) { theBall.width += 10; theBall.height += 10; } }