// Wednesday April 9th, 2008

addEventListener(MouseEvent.MOUSE_DOWN, grow);
addEventListener(MouseEvent.MOUSE_UP, freeze);

addEventListener(Event.ENTER_FRAME, expand);


var md:Boolean = false;
var expanded:Boolean = false;

function grow(evt:MouseEvent) {
    md = true;
}

function freeze(evt:MouseEvent) {
    md = false;
    expanded = true;
}

function expand(evt:Event) {

    theBall.x = mouseX;
    theBall.y = mouseY;

    if (md == true && !expanded) {
       theBall.width += 10;
       theBall.height += 10;
    }
}