810:088 Topics in Computing - Flash animation
Spring 2008
- VIP: Final Exam study guide
is all done. Here is the
email note you received too.
- Quiz One Study Guide
will
be part of final exam study guide materials. EVERYTHING in the study
guide from January will be fair game.
- More Quiz One Study Guide from January.
- Valentine's Day eve QUIZ TWO
was taken. Here is the study guide for that quiz.
- Quiz Four and Quiz Five had the same Study Guide.
- QUIZ FIVE: Study Guide review what
students had trouble with on Quiz 4.
- The Graphic Symbol versus
Movie Clip symbol item 12 of study guide example. It is set at
only 5 fps (FIVE Frames Per Second), but you can also use the button and
the checkbox to compare the behavior of Graphic and Movie Clip symbols.
- Student Flash published movies: Link to all four
assignments pages.
- The Spinning Moon example shows
what can be done with Flash ActionScript 3.0 and Flash CS3 bitmap
graphics animation.
- The Growing Flowering Plant Example File for
shape tweens: Wednesday, April 30th hands-on lab class.
Creating animations using Shape Tweens by
Chris
Georgenes is an Adobe CS3 Video Workshop. Other
Flash Video
workshops are available here.
- LAST HANDS-ON computer lab CLASS is on WEDNESDAY at noon. Friday
Flash class will be in ITT 328, our regular classroom.
- Summer and Fall Classes to
consider
taking for more Graphics and Animation experience using Flash, other
CS3 apps like Fireworks and Dreamweaver, and Maya software.
- The Two Kinds
of ActionScript 3.0 animation - Using a Timer versus using the
EnterFrame event. Compare to this animation where the moving
object bounce off the walls.
More phases of the Cirplosion game and the original
cirplosion game on the web.
- Thursday, April 24th: Color
Experiments using Flash
BitmapData class. Flash was only a vector graphics based tool until
Flash 8 introduced the BitmapData feature. (Flash 8 is the immediate
predecessor of Flash CS3, which also is sometimes aptly called Flash 9).
- Wednesday sound
example with an extra feature not shown in class. You have the
handout for this code, as well as the layers and timeline of the Library
symbol.
- Examples Fall 2006 and Spring 2007 classes.
- Here is Shape
Tween tutorial #1. Try it out.
- Examples/Practice #2:
Shape
Tween tutorial #2. Be sure to check out the http://www.nrg.be shape
tweening example mentioned in tutorial #2.
-
The Shape Tween .fla files from Friday, April 11th lab
class, including the terrifying Red Pepper monster.
- Examples of Shape Tweens to give you ideas for your Shape Tweening
assignment #4 - not ready yet.
- Information on
MAYA 3D Graphics Fall 2008 class
- 810:088 Topics in Computing can be repeated when the topic is a
different one.
- Information on Microcomputer Applications and
Systems Integration 810:022 class - which will have an emphasis on
Adobe Fireworks in the fall of
2008 instead of Flash.
810:088 is way more than a sufficient prerequisite for taking 810:022.
You do NOT
need to have 810:021 to take it. I can have our CS department release
the prerequisite hold for your UNI ID, if that is needed.
-
Information on Computer Science Department
Certificate in Computer Applications = 12
credit hours, 4
classes.
-
Audio in Flash: Sound example
and
instructions. Monday, April 15th.
- Lab class - Friday, April 19th: Audio in Flash: Sound
example
with Visual Tracking of the left and right stereo channels.
- Two more sounds examples: ActionScript
3.0 and the .load() method and Event.COMPLETE argument to the
.addEventListener() method.
- Before spring break code for playing
sounds
that were imported. Monday, March 3rd class.
Wednesday April 9th: Cirplosion Game and mouseX,
mouseY, etc.
There will be an
in-class quiz on this Wednesday 04/09.
STUDY GUIDE for
April 9th: WEDNESDAY QUIZ #5, which is the same
as the quiz 4 study guide.
Take home quiz/assignment is due on
MONDAY 04/14. I will mention a few more things about the toughest
question during the hands-on Studio II lab class on Friday.
Racing
Rectangles application, with accurate report of the winner as well
as a reset button.
Code from Friday 04/04 for racing rectangles first
version and the
second version (with Arrays).
Quiz April 2nd: Quiz 4 outline and study
guide for Wednesday quiz.
- Monday, March 31st: Goalkeeping
game with dX (change in x) added and a tracer feature added via a
checkbox component. BE SURE TO CHECK THE CHECKBOX TO SEE THE TRAILS.
- Assignment #3: Slide Show assignments.
GET THIS ASSIGNMENT DONE AS SOON AS POSSIBLE PLEASE!
- The Wednesday 2/27 class lengthy handout
FMA Adobe tutorial
should be studied carefully. Be familiar with it from here and from
reading your handouts.
ASSIGNMENT #3 :
The Slide Show Assignment was
assigned on March 5th.
--------------------------------------------------------------------
VIP: Be sure to use Flash ActionScript 2.0 for this assignment.
Do NOT choose or use Flash File (ActionScript 3.0)
---
Choose to use Flash File (ActionScript 2.0)
because the Cafe Townsend tutorial is from
Flash 8.0 days, so the ActionScript code you
COPY and PASTE is the older version 2.0 code.
--------------------------------------------------------------------
- QUIZ FOUR on WEDNESDAY, APRIL 2nd.
- The slide show assignment was assigned on March 5th.
- Friday, March 24th mouseX
and mouseY animation exercise. Please REDO this again on your own
for practice.
- Monday, March 24th: Goalkeeping
game (Stop the
falling circles with the rectangle. You must CLICK on the Flash
movie first to activate the arrow keys so you can move the blue
rectangle.
- 3D using Flash: Simulating 3D
and gravity using ActionScript.
- Friday, March 14th: Colors and
Gradients experiments in
Flash. You need to make a colorExperiment Movie Clip symbol and use
ActionScript 3.0. Be sure to Export for ActionScript in the Advanced
portion of the dialogue box when doing the F8 Convert to Symbol. Or you
can do it later when it is already in the Library by right-clicking and
choosing Linkage command.
- Friday, March 14th:
Physics based animation in Flash.
Uses ActionScript 3.0. Make sure ball is the instance name of your
theBallSymbol. Place the ball in the lower left corner of the Flash
stage. theBallSymbol should be exported for ActionScript, of course.
See above note for the colorExperiment Movie Clip Symbol.
- Have you ever heard of iWeb software or having a
.Mac account. Here is a new web site at web.mac.com/whitmanrilke.com
that was created using iWeb software in the KAB 250 Macintosh lab.
Another example FMA slide show using 9 different slides from
Flowers in an
Urn by Jan van Huysum.
- Here is a link to how to upload to sunny.uni.edu using Apple
Macintosh free Cyberduck
software. KAB 250 computer lab is where I made this PDF and did the
screen snapshots.
- Drag and Drop review from
Monday, March 10th class that covers
the Friday, March 7th handout.
- A new event: Event.ENTER_FRAME and the
.onHitTest() method. More flexible and less predictable than
possible with Motion Tween animations. ActionScript 3.0 step by step.
- Puzzle Game: A L I C
E is an animation programming language, thus the book cover that
was cut up and turned into 8 separate movie clips using Flash.
Play the game, then study some of the ActionScript 3.0 code and
comments, then play the game a few more times.
- Friday, February 29th
Leap Year Day
class. STUDY and PLAY WITH THESE EXAMPLES.
- The Wednesday 2/27 class lengthy handout
FMA Adobe tutorial
should be studied carefully. Be familiar with it from here and from
reading your handouts.
ASSIGNMENT #3 :
The Slide Show Assignment was
assigned on March 5th.
--------------------------------------------------------------------
VIP: Be sure to use Flash ActionScript 2.0 for this assignment.
Do NOT choose or use Flash File (ActionScript 3.0)
---
Choose to use Flash File (ActionScript 2.0)
because the Cafe Townsend tutorial is from
Flash 8.0 days, so the ActionScript code you
COPY and PASTE is the older version 2.0 code.
--------------------------------------------------------------------
Upload Images
using Dreamweaver successful test.
- QUIZ FOUR on Wednesday, March 5th
will be a very fun time. In honor of 3/5, perhaps I should let you
have a "cheat sheet" consisting of a 3 by 5 card.
RESCHEDULED TO WEDNESDAY, MARCH 12th.
- Some of the
code for playing
sounds
that were imported. Monday, March 3rd class.
Study guide for QUIZ TWO,
which will be on WEDNESDAY, February 20th instead of being on
Valentine's
Day eve, i.e. Wednesday, February 13th.
- QUIZ THREE will be on Wednesday, February 27th. It will cover
the concepts you learned doing the Cars with Rotating Wheels.
A quiz three
CARS and WHEELS and ROTATING WHEELS
review will occur as
part of the Monday, February 25th class.
-
Friday 2/22 class:
Motion
Guides practice and uploading with Dreamweaver review.
Updated Friday evening
-
More review of Guide Layers and
Guided Layers in
Flash.
- Review of the Cars
and Rotating Wheels rolling down highway 218 02/18/Monday class.
-
Some of the summer of 2007 Cars examples to
help understand the assignment or stimulate your creativity with ideas.
- Assignment Two is due on Friday, February 22nd - just send me the
URL via email when you get it uploaded to sunny.uni.edu or email as an
attachment if you have trouble with the uploading. Or get help before
or after class on Wednesday or Friday.
- The CARS Assignment Two page for spring
2008. See
Cars, Semi-Trucks, Tanks, and Pickups.
- The first version of Horse and Colt
running across the screen, as well as rearing up on their hind legs.
- theCarSymbol is to frontWheel and backWheel instances of
RotatingWheelSymbol as theHorseSymbol (whether theHorse or theColt
instances of that theHorseSymbol) is to what?
theHorseSymbol is to frontLeg and backLeg instances of
runningHorseLegSymbol (- okay, so I called it a blueRotatingBlade
instead
of a runningHorseLegSymbol in honor of Picasso! :-) -)
- Learning Flash is like Learning
To
Ride a Horse or learning to roller blade or first learning to ride
a bike.
Here are Twenty of Twenty-One Flash
assignments that I have had uploaded to the web server sunny.uni.edu so
far.
Sunday, February 10th
suggested readings, activities and Quiz
Two note,
etc.
Read over the following Creating
and animating masks tutorial. You may wish to watch the video as
well as study over the document. There are sample files available for
you to try it out, not that you need them to try the concepts
illustrated on the page and with the video. You can easily make your
own example up and skip the AQUO logo specific example.
A fun Paddle Ball
game that was used to test out Dreamweaver techniques. We will
study this Flash game and its ActionScript 3.0 features in late April.
Another way to display Flash .swf
files. And a 2nd example on sunny.uni.edu.
The practice file Filter.fla that goes
with today's handout and lab (Friday, 2/8/2008). Drop Shadow of Author
Tom Green (Tom and David are the authors of Foundation Flash CS3 for
Designers).
-
The way to upload your Flash movies to
the sunny.uni.edu by using Dreamweaver. You have this PDF file as a
handout from the Friday, February 8th class.
-
Here is the new and improved
upload Flash movies with
the additional screen snapshot I forgot in the original.
- Dreamweaver and Flash. Dreamweaver is not just
for uploading the .html and .swf file to your sunny.uni.edu account.
-
Done BEFORE class: Filter.fla
after doing the exercise and publishing it.
And here is the
one done during our Friday class.
FilterMJ2.html
- Experiments on late Friday afternoon with Dreamweaver, Acrobat and
Flash Filters (animated Drop Shadows, etc) on the text
John
Coltrane in honor of jazz improvising and experimenting.
It can all be done with the Drop Shadow filter. See if you can figure
out how?
Mask and Masked layer demonstration for snow day (Wednesday 02/06) that
was uploaded using
Dreamweaver software.
Email note about Dreamweaver and
about Assignment One. The upload part of it was my bad. Sorry.
Uploaded this Flash movie using Dreamweaver in the
UNI library at 11:40 p.m. Tuesday February 5th.
Uploaded this Flash movie using just downloaded free 30
day trial version of Dreamweaver at 1:05 a.m. in Wright 338A office.
Preview of Week #4 new material on Mask
layers and Masked layers. For Monday, February 4th preview and review.
Reading assignment is the links to Flash Help.
-
This is the
Friday February 1st example, which you have a handout for too.
It is the Wheel deal! :-)
-
You will eventually (for Assignment Two) be creating a Flash application
that
uses the Wheels on a CAR and has buttons
to make the Car GO, STOP, Spin Back Wheels or Spin Front Wheels or Spin
All Wheels.
Study these Summer of 2007 cars examples.
-
Here is about what we got done in class today:
This is rotating wheel
with only ONE of the TWO Stop buttons added (From the Friday Feb
1st
lab).
REVIEW: January links and materials,
including assignment one, quiz one study guide, and Flash purchase
and free download information.
Pixels and the Moon animation:
Flash
Bitmaps Example is 14 pages.
Miscellaneous links:
ActionScript 3.0 and flash/g folder
in
flash folder and
the new g folder in web folder.
Timer
objects have a .delay property and a .running property and a
.currentCount property.
Here is the ActionScript
3.0 documentation, which is hard to find via google. And here is
another link to get to that and others:
Using Flash,
etc. links.
Cirplosion Experiment one.
Grades April 14th - Quiz 1-5 only
grades.
Flash Game course - May term - who is
taking it so far?