Date: Wed, 04 Jun 2008 14:23:39 -0500 (CDT) From: Mark Jacobson To: 810-088-10-summer@uni.edu Subject: Puzzle game, quiz 1, quiz 2, take home final... Hi 088 students, We will have one or maybe two quizzes on Friday. I will make up a study guide for the quiz or the two quizzes we have on Friday. If we have two quizzes on Friday, the first would be during the first hour of class and the second quiz would be during the 2nd hour of class. Each quiz would take 15 or 20 minutes maximum class time. I will give out a take home final exam that will be due by next Wednesday morning at 9 a.m. under my office door in ITT 307 if I am not there when you finish. Next Wednesday morning would be June 11th. The puzzle game assignment is be your last assignment and that can be turned in by Wednesday morning at 11:45 a.m. on June 11th. I will put more information on the web page about that a little later this afternoon. It involves using Drag and Drop and if you understand my A L I C E animation book cover puzzle and understand the textbook's KOALA bear puzzle, it should not be too bad an assignment. Here is a link to Drag and Drop examples from last summer's class. http://www.cs.uni.edu/~jacobson/flash/students.html Here is a link to my Drag and Drop example from last summer's class, when we were using FLASH 8 and ActionScript 2.0 (instead of Flash CS3, also known as FLASH 9, with the ActionScript 3.0 we have learned this summer. http://www.cs.uni.edu/~jacobson/flash/StatesGameCongrats.html Ignore the ActionScript code! It would be totally different with the Flash CS 3 (Flash 8) and ActionScript 3.0. Summary: 1. One quiz or two quizzes on Friday. Quiz means 15 minutes, or 20 minutes at the most. 2. Puzzle Flash project where your creativity is encouraged. Should have extra features, and will be like the A L I C E puzzle that I made in that it at least has a timer so the puzzle game player can push for faster and faster times if they replay the puzzling puzzle game. Could you have an intro screen that has a MASK layer that gradually reveals the directions and/or the puzzle graphic to the prospective game player? That is an example of an extra feature. Could you make the puzzle piece that was dragged to the wrong location and dropped SPLIT apart into 2 or 3 or 4 puzzle pieces, so the game player pays a penalty for a wrong choice and now has more pieces to place correctly? That is an example of a very challenging extra feature that I did not even think of that two students asked me about. Due date for puzzle program is 06/11, June 11th, by 11 a.m. Send the attachment of the .fla file AND also upload to sunny.uni.edu your .html and .swf files. If you have trouble getting it up to sunny.uni.edu, that is okay. But I will need the .fla file send to my email as an attachment from EVERYONE in the class! I want to look at the code and the layers and layer names and library and library symbol names, etc for your final flash project. So send the .fla file by email attachment! 3. Take home questions we will call a take-home final exam. That will be due on 06/11 by 9 a.m. and you can slide it under my 307 ITT office door if I am not there. --------------------------- Sliding something under the door means sliding it completely under the door, by the way! :-) --------------------------- Mark