Date: Fri, 30 Oct 2009 17:41:02 -0500 (CDT) From: Mark Jacobson To: 810-088-11-fall@uni.edu Subject: [810-088-11-FALL] Quackers UV texture mapping in Maya Hi Maya students, This is a link to what we did today in the Maya hands-on class. http://download.autodesk.com/us/maya/2009help/files/Polygon_Texturing.htm http://download.autodesk.com/us/maya/2009help/files/Polygon_Texturing_Introduction.htm http://download.autodesk.com/us/maya/2009help/files/UV_texture_mapping.htm Polygon Texturing consists of: Introduction Preparing for the lesson Lesson 1: UV texture mapping Introduction Creating a cracker box model Applying a texture map to a polygon mesh Viewing UVs in the UV Texture Editor Mapping UV texture coordinates Working with UVs in the UV Texture Editor Beyond the lesson We were able to do the entire lesson this morning in class, but it took me about 3 hours to read through and do the lesson and take notes and understand the explanations of the concepts. Please read over and review what we did today, if you get the chance before Monday. Mark Reminder: the web page is out of date, because of a faculty web server problem that should be fixed by sometime tomorrow. At that time, the have promised that our files will be recovered, or rather promised the most recent version of our files as they were in the early hours of October 29th, Thursday morning, will MAYBE be recovered. I am waiting to see if that happens before the web page gets updated further!