Session 21 - Activity #7

Hands-on Function Activity

On Friday I asked you to watch a series of videos that taught you about building your own functions in scratch. If you have not viewed those yet, please do so know.

During this module we looked at constructing functions - blocks of code that you can call over and over again. For this assignment I would like you to create a program that uses a functions as part of a drawing package to draw simple scene such as a house. For example, here is a very basic solution with part of the code.

 

Grading Rubric

Your program should:

Additional Creative Elements


Getting Credit for this Assignment

Make sure you have met all of the requirements listed above.