In an earlier activity you created a list of 20 things that bug you (10 everyday objects and 10 computer based objects).
Since that time we have discussed the book "Design of Everyday Things" which introduced two main places that designs can fail:
Furthermore we identified several vocabulary words for things to keep in mind/worry about when creating a design:
In this assignment I would like you to go back through your 20 examples from the first "It Bug's Me" activity and consider those examples in light of this reading and the new vocabulary words.
Bring a paper copy of this assignment to class to turn in and use during a small group discussion.