TITLE: Cookies, Games, and Websites: A Summer Camp for Kids AUTHOR: Eugene Wallingford DATE: June 17, 2014 2:38 PM DESC: ----- BODY:
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Today is the first day of Cookies, Games, and Websites, a four-day summer camp for middle-school students being offered by our department. A colleague of mine developed the idea for a workshop that would help kids of that age group understand better what goes on when they play games on their phones and tablets. I have been helping, as a sounding board for ideas during the prep phase and now as a chaperone and helper during the camp. A local high school student has been providing much more substantial help, setting up hardware and software and serving as a jack-of-all-trades. The camp's hook is playing games. To judge from this diverse group of fifteen students from the area, kids this age already know very well how to download, install, and play games. Lots of games. Lots and lots of games. If they had spent as much time learning to program as they seem to have spent playing games, they would be true masters of the internet. The first-order lesson of the camp is privacy. Kids this age play a lot of games, but they don't have a very good idea how much network traffic a game like Cut the Rope 2 generates, or how much traffic accessing Instagram generates. Many of their apps and social websites allow them to exercise some control over who sees what in their space, but they don't always know what that means. More importantly, they don't realize how important all this all is, because they don't know how much traffic goes on under the hood when they use their mobiles devices -- and even when they don't!
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The second-order lesson of the camp, introduced as a means to an end, is computing: the technology that makes communication on the web possible, and some of the tools they can use to look at and make sense of the network traffic. We can use some tools they already know and love, such as Google maps, to visualize the relevant data. This is a great idea: helping young people understand better the technology they use and why concepts like privacy matter to them when they are using that technology. If the camp is successful, they will be better-informed users of on-line technology, and better prepared to protect their identities and privacy. The camp should be a lot of fun, too, so perhaps one or two of them will be interested diving deeper into computer science after the camp is over. This morning, the campers learned a little about IP addresses and domain names, mostly through interactive exercises. This afternoon, they are learning a little about watching traffic on the net and then generating traffic by playing some of their favorite games. Tomorrow, we'll look at all the traffic they generated playing, as well as all the traffic generated while their tablets were idle overnight. We are only three-fourths of the way through Day 1, and I have already learned my first lesson: I really don't want to teach middle school. The Grinch explains why quite succinctly: noise, noise, NOISE! One thing seems to be true of any room full of fifteen middle-school students: several of them are talking at any given time. They are fun people to be around, but they are wearing me out... -----