TITLE: Thinking Back on My Compiler Course This Fall AUTHOR: Eugene Wallingford DATE: December 28, 2021 5:31 PM DESC: ----- BODY: Well, fall semester really got away from me quickly. It seems not long ago that I wrote of launching the course with a renewed mindset of "compilers for the masses, not compilers for compiler people". I'm not sure how well that went this time, as many students came into the course with less understanding of the underlying machine model and assembly language than ever before. As a result, many of them ended up stressing over low-level implementation details while shoring up that knowledge than thinking about some of the higher-level software engineering ideas. I spent more time this semester working with more teams to help them understand parsing rules, semantic actions, and activation records than in anytime I can remember. I suspect that the students' programming maturity and state of knowledge at the start of the course are in large part a result of experiencing the previous two and a half semesters under the damper of the pandemic. Some classes were online, others were hybrid, and all were affected by mitigation efforts, doubt, and stress. Students and professors alike faced these effects, me included, and while everyone has been doing the best they could under the circumstances, sometimes the best we can do comes up a little short. At the beginning of the course, I wrote about a particular uncertainty raised by the preceding pandemic semesters: how isolation and the interruption of regular life had reduced the chances for students to make friends in the major and to build up personal and professional connections with their classmates. I underestimated, I think, the effect that the previous year and a half would have on learning outcomes in our courses. The effect on project teams themselves turned out to be a mixed bag. Three of the five teams worked pretty well together, even if one of the teammates was unable to contribute equally to the project. That's pretty typical. Two other teams encountered more serious difficulties working together effectively. Difficulties derailed one project that got off to an outstanding start, and the second ended up being a one-person show (a very impressive one-person show, in fact). In retrospect, many of these challenges can be traced back to problems some students had with content: they found themselves falling farther behind their teammates and responded by withdrawing from group work. The result is a bad experience for those still plugging along. That's perhaps too many words about the difficulties. Several teams seemed to have pretty typical experiences working one another, even though they didn't really know each other before working together. The combination of some students struggling with course content and some struggling with collaboration led to mixed bag of results. Two teams produced working compilers that handled essentially all language features correctly, or nearly so. That's pretty typical for a five-team semester. One team produced an incomplete system, but one they could be proud of after working pretty hard the entire semester. That's typical, too. Two teams produced systems without code generators beyond a rudimentary run-time system. That's a bit unusual. These teams were disappointed because they had set much higher goals for themselves. Many of these students were taking heavy course and research loads and, unfortunately, all that work eventually overwhelmed them. I think I felt as bad for them as they did, knowing what they might have accomplished with a more forgiving schedule. I do hope they found some value in the course and will be able to look back on the experience as worthwhile. They learned a lot about working on a big project, and perhaps about themselves. What about me? A few weeks into the course, I declared that I was programming like a student again, trying to implement the full compiler project I set before my students. Like many of my students, I accomplished some of my goals and fell short when outside obstacles got in the way. One the front end, my scanner is in great shape, while my parser is correct but in need of some refactoring. At that point in the semester, I got busy both with department duties and with working one on one with the teams, and my productivity dropped off. I did implement a solid run-time system, one I am rather happy with. My work on it came directly out of answering students' questions about code generation and working with them to investigate and debug their programs. I'll have more to say about my run-time system in the next post. So, my latest compiler course is in the books. All in all, my students and I did about as well as we could under the circumstances. There is still great magic in watching a team's compiler generate an executable, then running that executable on an input that produces tens of thousands of activation records and executes several million lines of assembly. The best we can do is often quite good enough. -----