CS 1025 01 - Week #12 (Apr 8, 10, 12)



Monday, April 8th


  1. NetLogo Predator/Prey Lynx versus Hare Assignment DUE anytime on or before TUESDAY, APRIL 9th.

  2. ASSIGNMENT DUE FRIDAY: Gravity (no heavy lifting) and trigonometry with AE (Adobe After Effects = AE) Expressions.
    Due date: Friday, April 12th anytime.
    Required: Watch the first 11 minutes of video the tutorial to answer the 14 questions Q01 to Q14.

    You can turn in a hand-written pen/pencil assignment with the answers to the 14 questions. Or scan it in if you want to send an attachment. Or print out word processed answers and draw in your diagrams. Or send your answers in email as text of message and ATTACH a Photoshop or JPG or Paint graphic of your required drawings/diagrams/pictures. Too many options to list here.

    Background on Sine, Cosine, Tangent trigonometry...


Wednesday, April 10th


  1. ASSIGNMENT DUE FRIDAY: Gravity (no HeAvY lifting) and trig with AE Expressions.
    Due date: Friday, April 12th anytime.

  2. Creative Cow video tutorial: Gravity and Adobe After Effects. Watch the video. We covered about 9 of the required 11 minutes during class today.

  3. Sine, Cosine, Tangent, Absolute Value, Exponential Growth, Exponential Decay, SOH, CAH, TOA and Pythagoras.


Friday, April 12th


Gravity After Effects 14 questions on video tutorial are due. Pen/Pencil is okay.
Hand in a hard copy in class or under my office door on Friday (or turn in hard copy on Monday if you emailed an attachment earlier).

Dan Ebberts AE Expressions. Motion is mathematical. Some after effects of being exposed to Adobe After Effects Expressions are improved quantitative ability, greater appreciation of mathematics, more enjoyment of trigonometry, and less anxiety about problems involving numbers and equations.

See the Physical Simulations at www.motionscript.com.

  1. Sine and Cosine - ramping up, life has its ups and downs, its a good sine, sine's fraternal twin - cosine, modulation, frequency.

  2. Exponential Curves - Math.exp() and time in a bottle, its hammer time, its minus time. Exponential Growth, Exponential Decay, e yikes (2.718 is not so famous or tasty as 3.14159), double trouble caused by combining Math.sin() and Math.exp() and watching a sine wave decay, hey, hey, hey.

  3. Practical Examples - Jack in the Box, Pendulums, Squash and Stretch, Jiggle like Jello, Bouncing Ball, Momentum Balls, Equations that delight movie audiences with visually appealing simulations and effects...

  4. More Complex Example (undulating grid) - three-dimensional sine wave!