Study Guide for 10:00 a.m. Wednesday December 17th Final Exam

Fall 2008


Email note: Note about the final exam study guide.
  1. Review all of your previous quizzes. I will probably take at least one question from every quiz we have had to ask again on the final exam. There have been ten in-class quizzes and one take-home quiz. Your quiz scores will be posted sometime on Friday or Saturday.
  2. Pages 314 to 323 of the Dariush Derakhshani textbook Introducing Maya 2008
    1. Keyframe Animation - Bouncing a Ball
    2. Creating a Cartoon Ball - freezing the transforms.
    3. Animating the Ball - Shift+W; Auto Keyframe; Window > Animation Editors > Graph Editor.
    4. Animations Curves, Tangent Handles.
    5. Acceleration (ease-in).
    6. Deceleration (ease-out).
    7. Flat Tangents versus Linear Tangents on the Cartoon Ball.
    8. Squash and Stretch.

  3. Study Guide for Quiz Two should be carefully reviewed and practiced for the final exam.
  4. The SDK animation quiz material will be important to know for the final exam, so look at this SDK Set Driven Key review page.
  5. The December 1st-3rd Curtains Take Home Quiz Assignment question should be reviewed.
  6. Review all of your previous quizzes. I will probably take at least one question from every quiz we have had to ask again on the final exam. There have been ten in-class quizzes and one take-home quiz. Your quiz scores will be posted sometime on Friday or Saturday.
  7. Putting the Tools to Use: Making a Simple Hand - pages 111-117.

    October 15th quiz review: Wedge Face, HOC KEY, 4 1 3: H A N D and 4, 1, 3 for the Width, Height and Depth.

  8. SDK: Set Driven Key Animation October 29th quiz preparation page.
  9. The Solar System: Be able to make the Sun, Earth and Moon and be able to answer written questions about the techniques and concepts behind making the Sun, Earth and Moon.

  10. Putting the Tools to Use: Making a Simple Hand - pages 111-117.

    October 15th quiz review: Wedge Face, HOC KEY, 4 1 3: H A N D and 4, 1, 3 for the Width, Height and Depth.


Hands-on portion of test using laptop computer

  1. On the laptop computer (NOT your own, must be from the laptop cart)...
  2. Timed Solar System and/or Timed HAND modeling...
  3. AFTER you finish the written portion of the test...
  4. Hand-written cheat sheet is allowed...

Cheat sheet (hand-written with pen or pencil only, no photocopies, no computer printouts or word processed material) is allowed for the hands-on portion of the test).

  1. Cheat sheet (hand-written with PEN or PENCIL only, no photocopies, no computer printouts or word processed material) is allowed for the hands-on portion of the test)...
  2. You will use a CS Department laptop from the cart.
  3. You cannot use your cheat sheet on the written portion of the test. It will only be used on the HANDS-ON portion.


The seven stages of the animation pipeline has information on different areas of Maya. Adobe Fireworks disjoint rollovers technique is employed to display information about each of the stages.

Come back in January 2009 if you want to be able to click each button to go to a page that will highlight and summarize each stage and link to tutorials and resources that cover the essentials for that stage for the Maya 3D graphics student.